15 The Metaverse Overview : Vision, Technology, and Tactics | Vision and Values Figure11: The entrance to virtual reality Figure12: Six characteristics of the Metaverse Source: Deloitte analysis Source: Deloitte analysis world elements, people, avatars, currencies, and activities will flow freely between these different spaces and worlds, realizing information flows and a virtual space-time shuttle. People will participate freely in the Metaverse with a specific digital identity they use to interact with the real world. The entrance to virtual reality There are two entrances to the Metaverse through virtual-real interaction: the first is to apply digital tools, including portable and wearable AR/VR devices, and the second is to apply brain-computer interface technology, which transmits electrical and biogenic signals directly to the human brain, achieving real-time, barrier-free information exchange. In terms of business models, there are two occasions to enter the Metaverse. One is a personal occasion, in which people at home, in the office, or the natural environment can enter the virtual world through virtual-real interaction tools, various XR devices. The second is a public occasion, where a third party provides an entrance to the Metaverse, akin to personal KTV huts in shopping malls or Script Kill roleplaying. We illustrate these occasions below. The Metaverse is evolving in two dimensions: from the real to the virtual and virtual to the real. From real to virtual involves real scenes superimposed on immersive digital experience, including virtual education, virtual training, and virtual malls. In virtual to real, the virtual world extends into reality. For example, virtual game Niantic Lightship promotes social interactions by designing scenarios including real-world map positioning, environment and object recognition and judgment, and real-time interactive sharing. Real World Virtual Mirror To simulate reality Eye, Nose, Mouth, Tongue, Body Natural & Social Environment, Civilization & Governance System UGC Real Estate Economics, Digital Artwork Decentralization Virtual Native A complete virtual world Metaverse Six Characteristics vs Internet Immersive Experience Complete World System User-Generated Content Huge Economic Value New Regulation Competition for Governance Big Uncertainty Device Connection Metaverse Wireless Brain -computer VR Glasses VR Gloves VR Helmet VR Armor Voice Interaction Eye Tracking Motion Capture Haptic Interaction … Signal Transition Signal Hearing Seeing Touching Tasting Smelling Coding Signal Transition Occasions to Enter the Metaverse Personal Digital Tools BCI Home, Private Workplace Public Equipment provided by 3rd parties
