ENTER AND CLEAR A ROOM (07-4-D9509) CONDITIONS (CUE)—The element is conducting operations as part of a larger unit and your four-Ranger team has been given the mission to clear a room. Enemy personnel are believed to be in building. Noncombatants may be present in the building and are possibly intermixed with the enemy personnel. Support and security elements are positioned at the initial foothold and outside the building. Some iterations of this drill should be performed in MOPP4. This drill begins on the order of the unit leader or on the command of the clearing team leader. STANDARDS—The team secures and clears the room by killing or capturing the enemy, while minimizing friendly casualties, noncombatant casualties, and collateral damage; team complies with Rules of Engagement (ROE). The team maintains a sufficient fighting force to repel an enemy counterattack and continue operations. PERFORMANCE MEASURES 1. The element leader occupies a position to best control the security and clearing teams. a. Element leader directs a team to secure corridors or hallways outside the room with appropriate firepower. b. The team leader (normally Ranger #2) takes a position to best control the clearing team outside the room. c. The element leader gives the signal to clear the room. NOTE: If the element is conducting high-intensity combat operations, and it is using grenades, then it must comply with the Rules of Engagement (ROE) and consider the building structure. A Ranger of the clearing team cooks off at least one grenade (fragmentation), throws the grenade into the room, and then announces, "Frag out." WARNING When using grenades, consider the building structure. Rangers can be injured from fragments if walls and floors are thin or damaged. 2. The clearing team enters and clears the room. a. The first two Rangers enter the room almost simultaneously (Figure 8-14). Figure 8-14
